"VertexLitGeneric"
{
	"$basetexture" "models/player/custom_player/kodua/shared/gore0"
	"$bumpmap" "models/player/custom_player/kodua/shared/gore0_n"
	"$phong" "1"
	"$phongexponent" "100"
	"$phongboost" ".1"
	"$phongfresnelranges" "[5 6 8]"
	"$rimlight" "1"
	"$rimlightexponent" "5"
	"$rimlightboost" ".5"
	"$rimmask" "1"
	"$halflambert" "1"
	"$model" "1"
	"$nodecal" "1"
}
