"VertexlitGeneric"
{
	"$basetexture" "models/player/uuz/fleshpound/slow_fleshpound"
	"$bumpmap" "models/player/uuz/fleshpound/slow_fleshpound_bump"

	"$nocull" 1

 	"$phong" "1"
	"$phongexponent" "15"
	"$phongboost"	"20"
	"$phongfresnelranges"	"[.15 .3 1]"
}
