"VertexlitGeneric"
{
	"$basetexture" "models/player/custom/xeno_soldier/XenoSoldier_Armor_c_D"
	"$bumpmap" "models/player/custom/xeno_soldier/XenoSoldier_Armor_c_N"

   	"$halflambert" "1"
	$phong 1
	$phongboost ".3"
          "$phongexponent" "30"
	$phongfresnelranges "[.1 .1 .1]"
            $phongWarpTexture "models/player/custom/xeno_soldier/phongwarp"

	$rimlight               1
	$rimlightexponent       100
	$rimlightboost          .1

	"$envmap" "env_cubemap"
	"$envmaptint" "[ .005 .005 .005 ]"
}
