"VertexlitGeneric"
{
	//"$basetexture" "models/player/uuz/fleshpound/slow_fleshpound"
	"$basetexture" "effects/black"
	"$bumpmap" "models/player/uuz/fleshpound/slow_fleshpound_bump"

	"$additive" 1

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[1 1 1]" 
	"$envmapcontrast" .5
	"$envmapsaturation" 0.55
}
