"VertexLitGeneric"
{
	"$baseTexture" "models\player\kuristaja\zombies\classic\zombie_classic_sheet"
	"$bumpmap" "models\player\kuristaja\zombies\classic\zombie_classic_sheet_normal"

	"$phong" "1"
	"$phongexponent" "35"
	"$phongboost" ".03"
	"$phongfresnelranges" "[5 6 8]"
	"$PhongAlbedoTint" "1"

	"$halflambert" "1"
}
