"LightmappedGeneric"
{
	"$basetexture" "Batnik1/pol38doom3"
	"$surfaceprop" "metal"
	 "$bumpmap" "Batnik1/pol38doom3_normal"
        "$envmap" "env_cubemap"
        "$envmapmask" "Batnik1/pol38doom3_normal"
        "$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmaptint" "[ .75 .75 .75]"	
}
