"LightMappedGeneric"
{
	"$baseTexture" "metal\Elevator_Doors"
	"$bumpmap" "metal\Elevator_Doors_Normal"
	"$surfaceprop" "metal"
	"$envmap" "env_cubemap"
   	"$envmaptint" "[.5 .5 .5]"
	"$normalmapalphaenvmapmask" 1	

        "$detail" "detail\bm_metal_detail_01"
	"$detailscale" "7"
	"$detailblendfactor" 0.8
	"$detailblendmode" 0

	"%keywords" "bms, Jenn0,"
}
