"lightmappedgeneric"
{
	"$basetexture"              "metal/hr_metal/hr_metal_shutters_03"
	"$bumpmap"                  "metal/hr_metal/hr_metal_shutters_03_normal"
	"$surfaceprop"              "metal"
	"$phong"                    "1"
	"$phongexponent"            "10.0"
	"$phongamount"              "[4 4 4 1.0]"
}