"VertexLitGeneric"
{
	"$baseTexture" "models\props\de_venice\venice_globe_light\venice_globe_light_color"
	"$envmap" "env_cubemap"
	"$envmapmask" "models\props\de_venice\venice_globe_light\venice_globe_light_mask"
	"$envmaptint" "[.4 .4 .4]"

	"$detail"	"models\props\de_nuke\hr_nuke\metal_crate_001\metal_crate_001_detail"
	"$detailscale"				"[5 3]"
	"$detailblendfactor" 		".6"
}
