"LightmappedGeneric" 
{ 
	"$basetexture" "other/concrete_floor_01"
	"$bumpmap" "other/concrete_floor_01_normal"
	"$normalmapalphaenvmapmask" "1"
	"$surfaceprop" "Concrete"
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	"$envmap" "env_cubemap"
}