"VertexlitGeneric"
{
"$basetexture" "models\props\hr_massive\roll_up_metal_door_1\roll_up_metal_door_1_frame"
"$bumpmap" "models\props\hr_massive\roll_up_metal_door_1\roll_up_metal_door_1_frame_normal"
"$phong" "1"
"$phongexponent" "25"
"$phongtint" "[1 1 1]"
"$phongboost" "4"
"$phongfresnelranges" "[.3 .6 1]"
}