"VertexLitGeneric"
{
	"$basetexture" "models\props_squidgame\redsuit/gloves1"
	"$bumpmap"     "models\props_squidgame\redsuit/gloves_normal"

	"$phong" "1"
	"$phongboost" "2"
	"$phongexponent" "5"
	"$phongfresnelranges"	"[.1 .5 1]"
	
	"$rimlight" "1"
	"$rimlightboost" "0.5"
	"$rimlightexponent" "4"
}