"VertexlitGeneric"
{
	"$basetexture" "models\props_squidgame\redsuit\foot_02"
	"$bumpmap" "models\props_squidgame\redsuit\foot_normal"

     $nocull 1 
     $normalmapalphaenvmapmask 1 
     "$envmaptint" "[ 0.005 0.005 0.005]" 
     "$envmapFresnel"  "[5 7 8] " 
     "$envmaptint" "[3.77 0.8 1]" 
     "$phong" "1" 
     "$phongboost"    "0.01" 
     "$phongexponent" 8
	$phongexponenttexture "models\props_squidgame\redsuit\bage_spec"
	$phongboost	0.2 
 	$phongfresnelranges	"[0.06 0.5 15]" 
 	$halflambert 1 
 	$nocull 1 
 	"$phongfresnelranges"    "[5 7 8]" 
     "$phongtint"             "[0.77 0.8 1]" 
     "$PhongAlbedoTint" "1" 
     "$rimlight" "1" 
     "$rimlightexponent" "3" 
     "$rimlightboost" ".2" 
     "$rimmask" "1"	
}




