vertexlitgeneric
{
	"$basetexture"            "models/props/de_nuke/hr_nuke/nuke_roof_ac/nuke_roof_ac01_ao"
	"$detail"                 "metal/hr_metal/hr_metal_detail_001"
	"$detailscale"            "[3 3]"
	"$detailblendfactor"      ".6"
	"$surfaceprop"            "metal"
}
