"LightmappedGeneric" 
{ 
	"$basetexture" "other/concrete_floor_02"
	"$bumpmap" "other/concrete_floor_02_normal"
	"$normalmapalphaenvmapmask" "1"
	"$surfaceprop" "Concrete"
	//"$envmapcontrast" 1
	//"$envmapsaturation" 1
	//"$envmap" "env_cubemap"
}