"VertexlitGeneric"
{
	"$basetexture" "models\props\de_venice\venice_streetlight_1\venice_streetlight_1_lamp_on"

//	"$bumpmap" "models\props\de_venice\venice_streetlight_1\venice_streetlight_1_lamp_normal"
//	"$phongexponent" "1"
//	"$phongtint" "[1 1 1]"
//	"$phongboost" "18"
//	"$phongfresnelranges" "[0 0.5 1]"

	"$selfillum" "1"
	"$selfillummask" "models\props\de_venice\venice_streetlight_1\venice_streetlight_1_lamp_on_selfillum"

	$nodecal 1


}