"VertexLitGeneric"
{
	"$baseTexture" "models\props\de_inferno\hr_i\book_shelf_a\book_shelf_a.vtf"
	
	"$basetexturetransform" "center .5 .5 scale 4 4 rotate 90 translate 0 0" 
		"$surfaceprop" "wood"

	"$detail" 				"models\props\de_inferno\hr_i\book_shelf_a\book_shelf_a_ao.vtf"
	"$detailscale" 			"[1 1]"
	"$detailblendfactor" 	"1"
	"$detailblendmode" 0
	"$envmap" "env_cubemap"
	"$envmapfresnel" "1"
	"$envmaptint" 		"[.4 .4 .4]"
	"$basealphaenvmapmask" "1"
}
