"VertexlitGeneric"
{
	"$basetexture" "models\props\de_venice\venice_streetlight_1\venice_streetlight_1"

	"$bumpmap" "models\props\de_venice\venice_streetlight_1\venice_streetlight_1_normal"

	$phong 1
	"$phongexponent" "35"
	"$phongtint" "[1 1 1]"
	"$phongboost" "4"
	"$phongfresnelranges" "[.1 .5 1]"


}