"VertexlitGeneric"
{
	"$basetexture" "models\props\de_cbble\pine_a\pine_a_bark.vtf"
	"$detail" 				"detail\noise_detail_01"
	"$detailscale" 			"[ 6 6 ]"
	"$detailblendfactor" 	".5"
	$bumpmap "models\props\de_cbble\pine_a\pine_a_bark_normals.vtf"
}
