"LightmappedGeneric"
{
	"$basetexture"  "stone/infwllf_new_color"
	"$bumpmap"  	"stone/infwllf_new_normal"
	"$surfaceprop" "concrete"
	

	


	
	"$normalmapalphaenvmapmask" "1"

	"$envmap" "env_cubemap"
	"$envmaptint" 		"[.5 .5 .5]"	
	"$detail" 				"detail\detailconcrete001a"
	"$detailscale" 			"[ 2 2 2 ]"
	"$detailblendfactor" 	"1"
}
