"lightmappedGeneric"
{
	"$baseTexture" "de_aztec/hpe_aztec_stone01_trim"
	"$surfaceprop" "rock"
//	"$bumpmap" "de_aztec/hpe_aztec_stone01_trim_normal"
	"$bumpmap" "de_aztec/hpe_aztec_stone01_height-ssbump"
	$SSBumpMathFix 1
	$ssbump 1
	"%keywords" "cstrike" 
}
