"UnlitGeneric"
{
	"$basetexture" "trance/whitegrid"
	"$translucent" 1
	"$offset"	0
	
	Proxies // proxies are listed inside this block
	{
		Sine // a proxy which produces a sine wave
		{
			resultVar	$alpha // The shader parameter to be manipulated
			sineperiod	6
			sinemin		0
			sinemax		1
		}
	}
}
