<!-- dmx encoding keyvalues2 5 format pcf 2 -->
"DmElement"
{
	"id" "elementid" "f55d7f4b-3e31-466d-a743-c5aa18962aba"
	"name" "string" "untitled"
	"particleSystemDefinitions" "element_array" 
	[
		"DmeParticleSystemDefinition"
		{
			"id" "elementid" "f00ddccd-f4ce-443f-a0c7-b39c9d601a2e"
			"name" "string" "aes_tage"
			"renderers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "438f2df0-3d07-4d8d-9caf-d22c62f97631"
					"name" "string" "render_animated_sprites"
					"functionName" "string" "render_animated_sprites"
					"use animation rate as FPS" "bool" "0"
					"second sequence animation rate" "float" "0"
					"orientation control point" "int" "-1"
					"orientation_type" "int" "0"
					"animation_fit_lifetime" "bool" "0"
					"animation rate" "float" "0.1000000015"
					"Visibility Camera Depth Bias" "float" "0"
					"Visibility Radius Scale maximum" "float" "1"
					"Visibility Radius Scale minimum" "float" "1"
					"Visibility Alpha Scale maximum" "float" "1"
					"Visibility Alpha Scale minimum" "float" "0"
					"Visibility input maximum" "float" "1"
					"Visibility input minimum" "float" "0"
					"Visibility Proxy Radius" "float" "1"
					"Visibility Proxy Input Control Point Number" "int" "-1"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "18cc1c4f-4347-4cf8-8107-dd872cdf2bd9"
					"name" "string" "render_sprite_trail"
					"functionName" "string" "render_sprite_trail"
					"min length" "float" "10"
					"max length" "float" "100"
					"length fade in time" "float" "0"
					"animation rate" "float" "0.1000000015"
					"Visibility Camera Depth Bias" "float" "0"
					"Visibility Radius Scale maximum" "float" "1"
					"Visibility Radius Scale minimum" "float" "1"
					"Visibility Alpha Scale maximum" "float" "1"
					"Visibility Alpha Scale minimum" "float" "0"
					"Visibility input maximum" "float" "1"
					"Visibility input minimum" "float" "0"
					"Visibility Proxy Radius" "float" "1"
					"Visibility Proxy Input Control Point Number" "int" "-1"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"operators" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "075ab2f6-b29e-4965-853b-b0c68977a834"
					"name" "string" "Radius Scale"
					"functionName" "string" "Radius Scale"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"start_time" "float" "0"
					"end_time" "float" "1"
					"radius_start_scale" "float" "7"
					"radius_end_scale" "float" "0"
					"ease_in_and_out" "bool" "0"
					"scale_bias" "float" "0.5"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "f1aa60db-1e52-4483-8fb8-f085ae852d78"
					"name" "string" "Color Fade"
					"functionName" "string" "Color Fade"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"color_fade" "color" "205 134 255 255"
					"fade_start_time" "float" "0"
					"fade_end_time" "float" "1"
					"ease_in_and_out" "bool" "1"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "86c804d4-3998-456d-8398-0d8e726b7c44"
					"name" "string" "Movement Basic"
					"functionName" "string" "Movement Basic"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"gravity" "vector3" "0 0 0"
					"drag" "float" "0"
					"max constraint passes" "int" "3"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "a3838396-b287-419d-ace5-b66c497c0cbd"
					"name" "string" "Alpha Fade In Random"
					"functionName" "string" "Alpha Fade In Random"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"fade in time min" "float" "0.25"
					"fade in time max" "float" "0.25"
					"fade in time exponent" "float" "1"
					"proportional 0/1" "bool" "1"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "4d09b5ef-7230-4ab1-9529-7a36b0256cc9"
					"name" "string" "Alpha Fade Out Random"
					"functionName" "string" "Alpha Fade Out Random"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"fade out time min" "float" "0.25"
					"fade out time max" "float" "0.25"
					"fade out time exponent" "float" "1"
					"proportional 0/1" "bool" "1"
					"ease in and out" "bool" "1"
					"fade bias" "float" "0.5"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "60559f3a-c66e-4f46-8db4-abce41d1b530"
					"name" "string" "Alpha Fade and Decay"
					"functionName" "string" "Alpha Fade and Decay"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"start_alpha" "float" "1"
					"end_alpha" "float" "0"
					"start_fade_in_time" "float" "0"
					"end_fade_in_time" "float" "0.5"
					"start_fade_out_time" "float" "0.5"
					"end_fade_out_time" "float" "1"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "0041e455-4aed-4396-bc88-1bc09b15f506"
					"name" "string" "Rotation Spin Roll"
					"functionName" "string" "Rotation Spin Roll"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"spin_rate_degrees" "int" "60"
					"spin_stop_time" "float" "0"
					"spin_rate_min" "int" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "029f22ff-d004-40d0-8dec-1cbd434d9c8c"
					"name" "string" "Oscillate Vector"
					"functionName" "string" "Oscillate Vector"
					"oscillation start phase" "float" "0.5"
					"oscillation multiplier" "float" "2"
					"start/end proportional" "bool" "1"
					"end time max" "float" "1"
					"end time min" "float" "1"
					"start time max" "float" "0"
					"start time min" "float" "0"
					"proportional 0/1" "bool" "1"
					"oscillation frequency max" "vector3" "1 1 1"
					"oscillation frequency min" "vector3" "1 1 1"
					"oscillation rate max" "vector3" "-1 -1 -1"
					"oscillation rate min" "vector3" "1 1 1"
					"oscillation field" "int" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"initializers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "c2918866-b99e-4e80-ae34-3653a7259bc4"
					"name" "string" "Lifetime Random"
					"functionName" "string" "Lifetime Random"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"lifetime_min" "float" "0.3000000119"
					"lifetime_max" "float" "0.8000000119"
					"lifetime_random_exponent" "float" "1"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "7528549e-d6c9-4a67-a117-dcb4890de591"
					"name" "string" "Color Random"
					"functionName" "string" "Color Random"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"color1" "color" "170 107 255 255"
					"color2" "color" "204 0 255 255"
					"tint_perc" "float" "0"
					"tint control point" "int" "0"
					"tint clamp min" "color" "0 0 0 0"
					"tint clamp max" "color" "255 255 255 255"
					"tint update movement threshold" "float" "32"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "e8964a8a-9dca-40db-81e0-389d710a9f66"
					"name" "string" "Position Within Sphere Random"
					"functionName" "string" "Position Within Sphere Random"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"distance_min" "float" "0"
					"distance_max" "float" "0"
					"distance_bias" "vector3" "1 1 1"
					"distance_bias_absolute_value" "vector3" "0 0 0"
					"bias in local system" "bool" "0"
					"control_point_number" "int" "0"
					"speed_min" "float" "0"
					"speed_max" "float" "0"
					"speed_random_exponent" "float" "1"
					"speed_in_local_coordinate_system_min" "vector3" "0 0 0"
					"speed_in_local_coordinate_system_max" "vector3" "0 0 0"
					"create in model" "int" "0"
					"randomly distribute to highest supplied Control Point" "bool" "0"
					"randomly distribution growth time" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "0b295dc3-38b8-469e-a7ad-592bd16fe57c"
					"name" "string" "Velocity Noise"
					"functionName" "string" "Velocity Noise"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"Control Point Number" "int" "0"
					"Time Noise Coordinate Scale" "float" "1"
					"Spatial Noise Coordinate Scale" "float" "0.0099999998"
					"Time Coordinate Offset" "float" "0"
					"Spatial Coordinate Offset" "vector3" "0 0 0"
					"Absolute Value" "vector3" "0 0 0"
					"Invert Abs Value" "vector3" "0 0 0"
					"output minimum" "vector3" "100 100 100"
					"output maximum" "vector3" "-100 -100 -100"
					"Apply Velocity in Local Space (0/1)" "bool" "0"
				}
			]
			"emitters" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "e83d097f-8bfb-4cf3-8b77-707c617b7387"
					"name" "string" "emit_continuously"
					"functionName" "string" "emit_continuously"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"emission_start_time" "float" "0"
					"emission_rate" "float" "600"
					"emission_duration" "float" "0"
					"scale emission to used control points" "float" "0"
					"use parent particles for emission scaling" "bool" "0"
				}
			]
			"children" "element_array" 
			[
			]
			"forces" "element_array" 
			[
			]
			"constraints" "element_array" 
			[
			]
			"preventNameBasedLookup" "bool" "0"
			"max_particles" "int" "1000"
			"initial_particles" "int" "0"
			"material" "string" "particle\\particle_glow_10.vmt"
			"bounding_box_min" "vector3" "-100 -100 -100"
			"bounding_box_max" "vector3" "100 100 100"
			"cull_radius" "float" "0"
			"cull_cost" "float" "1"
			"cull_control_point" "int" "0"
			"cull_replacement_definition" "string" "0"
			"radius" "float" "5"
			"color" "color" "255 255 255 255"
			"rotation" "float" "0"
			"rotation_speed" "float" "0"
			"sequence_number" "int" "0"
			"sequence_number 1" "int" "0"
			"group id" "int" "0"
			"maximum time step" "float" "0.1000000015"
			"maximum sim tick rate" "float" "0"
			"minimum sim tick rate" "float" "0"
			"minimum rendered frames" "int" "0"
			"control point to disable rendering if it is the camera" "int" "-1"
			"maximum draw distance" "float" "100000"
			"time to sleep when not drawn" "float" "8"
			"Sort particles" "bool" "1"
			"batch particle systems" "bool" "0"
			"view model effect" "bool" "0"
		},
		"DmeParticleSystemDefinition"
		{
			"id" "elementid" "3a0ecb59-445b-48ef-b86e-31723c911e99"
			"name" "string" "aes_tage_finish_star"
			"renderers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "c25dc363-3a60-4b77-b974-8ff70a92451b"
					"name" "string" "render_animated_sprites"
					"functionName" "string" "render_animated_sprites"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"Visibility Proxy Input Control Point Number" "int" "-1"
					"Visibility Proxy Radius" "float" "1"
					"Visibility input minimum" "float" "0"
					"Visibility input maximum" "float" "1"
					"Visibility Alpha Scale minimum" "float" "0"
					"Visibility Alpha Scale maximum" "float" "1"
					"Visibility Radius Scale minimum" "float" "1"
					"Visibility Radius Scale maximum" "float" "1"
					"Visibility Camera Depth Bias" "float" "0"
					"animation rate" "float" "0.1000000015"
					"animation_fit_lifetime" "bool" "0"
					"orientation_type" "int" "0"
					"orientation control point" "int" "-1"
					"second sequence animation rate" "float" "0"
					"use animation rate as FPS" "bool" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "cbd835e6-fa2e-43bd-8e3d-24722b5a95da"
					"name" "string" "render_sprite_trail"
					"functionName" "string" "render_sprite_trail"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"Visibility Proxy Input Control Point Number" "int" "-1"
					"Visibility Proxy Radius" "float" "1"
					"Visibility input minimum" "float" "0"
					"Visibility input maximum" "float" "1"
					"Visibility Alpha Scale minimum" "float" "0"
					"Visibility Alpha Scale maximum" "float" "1"
					"Visibility Radius Scale minimum" "float" "1"
					"Visibility Radius Scale maximum" "float" "1"
					"Visibility Camera Depth Bias" "float" "0"
					"animation rate" "float" "0.1000000015"
					"length fade in time" "float" "0"
					"max length" "float" "800"
					"min length" "float" "200"
				}
			]
			"operators" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "99666c96-727e-4e0b-94ab-4026bb89773c"
					"name" "string" "Alpha Fade and Decay"
					"functionName" "string" "Alpha Fade and Decay"
					"end_fade_out_time" "float" "1"
					"start_fade_out_time" "float" "0.6000000238"
					"end_fade_in_time" "float" "0.5"
					"start_fade_in_time" "float" "0"
					"end_alpha" "float" "0"
					"start_alpha" "float" "1"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "d521d883-38ff-494f-8abe-1243d27ec3a6"
					"name" "string" "Radius Scale"
					"functionName" "string" "Radius Scale"
					"scale_bias" "float" "0.5"
					"ease_in_and_out" "bool" "0"
					"radius_end_scale" "float" "8"
					"radius_start_scale" "float" "0"
					"end_time" "float" "1"
					"start_time" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "b7d39620-ab65-444e-954e-bb5cd07acf14"
					"name" "string" "Color Fade"
					"functionName" "string" "Color Fade"
					"ease_in_and_out" "bool" "1"
					"fade_end_time" "float" "1"
					"fade_start_time" "float" "0"
					"color_fade" "color" "96 0 255 255"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "e4aa5617-af9e-4e29-a163-363c6e9e022b"
					"name" "string" "Movement Basic"
					"functionName" "string" "Movement Basic"
					"max constraint passes" "int" "3"
					"drag" "float" "0"
					"gravity" "vector3" "0 0 -200"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"initializers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "f19e312a-ecc4-4b74-b965-f725629b410c"
					"name" "string" "Lifetime Random"
					"functionName" "string" "Lifetime Random"
					"lifetime_random_exponent" "float" "1"
					"lifetime_max" "float" "4"
					"lifetime_min" "float" "3"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "c3c7e241-66e8-4d38-b962-97f54c8660ef"
					"name" "string" "Radius Random"
					"functionName" "string" "Radius Random"
					"radius_random_exponent" "float" "1"
					"radius_max" "float" "19"
					"radius_min" "float" "9"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "6fc1fca8-71d7-4bc4-a6db-d9c085fac2c0"
					"name" "string" "Color Random"
					"functionName" "string" "Color Random"
					"tint update movement threshold" "float" "32"
					"tint clamp max" "color" "255 255 255 255"
					"tint clamp min" "color" "0 0 0 0"
					"tint control point" "int" "0"
					"tint_perc" "float" "0"
					"color2" "color" "177 138 255 255"
					"color1" "color" "84 0 255 255"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "e2bb6e60-d3f4-4161-99db-82a07569a2d8"
					"name" "string" "Position Within Sphere Random"
					"functionName" "string" "Position Within Sphere Random"
					"randomly distribution growth time" "float" "0"
					"randomly distribute to highest supplied Control Point" "bool" "0"
					"create in model" "int" "0"
					"speed_in_local_coordinate_system_max" "vector3" "0 0 0"
					"speed_in_local_coordinate_system_min" "vector3" "0 0 0"
					"speed_random_exponent" "float" "1"
					"speed_max" "float" "1000"
					"speed_min" "float" "1000"
					"control_point_number" "int" "0"
					"bias in local system" "bool" "0"
					"distance_bias_absolute_value" "vector3" "0 0 0"
					"distance_bias" "vector3" "1 1 0"
					"distance_max" "float" "0"
					"distance_min" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "42ba49a4-e200-4a43-ae56-dc43ba783679"
					"name" "string" "Rotation Random"
					"functionName" "string" "Rotation Random"
					"rotation_random_exponent" "float" "1"
					"rotation_offset_max" "float" "360"
					"rotation_offset_min" "float" "0"
					"rotation_initial" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"emitters" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "c2cf67ba-db2a-4131-97b9-4c7a1634ae04"
					"name" "string" "emit_instantaneously"
					"functionName" "string" "emit_instantaneously"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"emission_start_time" "float" "0"
					"num_to_emit_minimum" "int" "-1"
					"num_to_emit" "int" "1000"
					"maximum emission per frame" "int" "-1"
					"emission count scale control point" "int" "-1"
					"emission count scale control point field" "int" "0"
				}
			]
			"children" "element_array" 
			[
			]
			"forces" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "7fed067b-17cb-4518-bf5a-e8e6c0af8564"
					"name" "string" "random force"
					"functionName" "string" "random force"
					"max force" "vector3" "-1000 -1000 -500"
					"min force" "vector3" "1000 1000 1000"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"constraints" "element_array" 
			[
			]
			"preventNameBasedLookup" "bool" "0"
			"max_particles" "int" "1000"
			"initial_particles" "int" "0"
			"material" "string" "particle\\fire.vmt"
			"bounding_box_min" "vector3" "-100 -100 -100"
			"bounding_box_max" "vector3" "100 100 100"
			"cull_radius" "float" "0"
			"cull_cost" "float" "1"
			"cull_control_point" "int" "0"
			"cull_replacement_definition" "string" "0"
			"radius" "float" "5"
			"color" "color" "255 255 255 255"
			"rotation" "float" "0"
			"rotation_speed" "float" "0"
			"sequence_number" "int" "0"
			"sequence_number 1" "int" "0"
			"group id" "int" "0"
			"maximum time step" "float" "0.1000000015"
			"maximum sim tick rate" "float" "0"
			"minimum sim tick rate" "float" "0"
			"minimum rendered frames" "int" "0"
			"control point to disable rendering if it is the camera" "int" "-1"
			"maximum draw distance" "float" "100000"
			"time to sleep when not drawn" "float" "8"
			"Sort particles" "bool" "1"
			"batch particle systems" "bool" "0"
			"view model effect" "bool" "0"
		},
		"DmeParticleSystemDefinition"
		{
			"id" "elementid" "1dc58345-2bb2-46f4-a4e3-e7a6bd7a95db"
			"name" "string" "aes_magic"
			"renderers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "d60c2c05-c9b3-48a2-97d0-cca585d6328d"
					"name" "string" "render_animated_sprites"
					"functionName" "string" "render_animated_sprites"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"Visibility Proxy Input Control Point Number" "int" "-1"
					"Visibility Proxy Radius" "float" "1"
					"Visibility input minimum" "float" "0"
					"Visibility input maximum" "float" "1"
					"Visibility Alpha Scale minimum" "float" "0"
					"Visibility Alpha Scale maximum" "float" "1"
					"Visibility Radius Scale minimum" "float" "1"
					"Visibility Radius Scale maximum" "float" "1"
					"Visibility Camera Depth Bias" "float" "0"
					"animation rate" "float" "0.1000000015"
					"animation_fit_lifetime" "bool" "0"
					"orientation_type" "int" "0"
					"orientation control point" "int" "-1"
					"second sequence animation rate" "float" "0"
					"use animation rate as FPS" "bool" "0"
				}
			]
			"operators" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "d388c336-5448-45b5-964a-5833f486b0df"
					"name" "string" "Radius Scale"
					"functionName" "string" "Radius Scale"
					"scale_bias" "float" "0.5"
					"ease_in_and_out" "bool" "0"
					"radius_end_scale" "float" "0"
					"radius_start_scale" "float" "3"
					"end_time" "float" "1"
					"start_time" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "a9c95b62-0f07-45f3-8010-38283567684b"
					"name" "string" "Color Fade"
					"functionName" "string" "Color Fade"
					"ease_in_and_out" "bool" "1"
					"fade_end_time" "float" "1"
					"fade_start_time" "float" "0"
					"color_fade" "color" "180 0 255 255"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "699aedd1-5b68-4193-9e7b-eb9685e91dd3"
					"name" "string" "Movement Basic"
					"functionName" "string" "Movement Basic"
					"max constraint passes" "int" "3"
					"drag" "float" "0"
					"gravity" "vector3" "0 0 0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "411632d9-1066-4a46-871b-11df771fc7e7"
					"name" "string" "Alpha Fade In Random"
					"functionName" "string" "Alpha Fade In Random"
					"proportional 0/1" "bool" "1"
					"fade in time exponent" "float" "1"
					"fade in time max" "float" "0.25"
					"fade in time min" "float" "0.25"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "084fe5a7-d8eb-4f71-8756-6bfe043e6705"
					"name" "string" "Alpha Fade Out Random"
					"functionName" "string" "Alpha Fade Out Random"
					"fade bias" "float" "0.5"
					"ease in and out" "bool" "1"
					"proportional 0/1" "bool" "1"
					"fade out time exponent" "float" "1"
					"fade out time max" "float" "0.25"
					"fade out time min" "float" "0.25"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "26b4fa27-44c9-4de2-ad08-681e2b9ca6b0"
					"name" "string" "Alpha Fade and Decay"
					"functionName" "string" "Alpha Fade and Decay"
					"end_fade_out_time" "float" "1"
					"start_fade_out_time" "float" "0.5"
					"end_fade_in_time" "float" "0.5"
					"start_fade_in_time" "float" "0"
					"end_alpha" "float" "0"
					"start_alpha" "float" "1"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "0c574725-8de8-4360-b935-68206859adf3"
					"name" "string" "Rotation Spin Roll"
					"functionName" "string" "Rotation Spin Roll"
					"spin_rate_min" "int" "0"
					"spin_stop_time" "float" "0"
					"spin_rate_degrees" "int" "60"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "f8a30120-983e-40d9-a6ec-094ac84235bf"
					"name" "string" "Oscillate Vector"
					"functionName" "string" "Oscillate Vector"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"oscillation field" "int" "0"
					"oscillation rate min" "vector3" "1 1 1"
					"oscillation rate max" "vector3" "-1 -1 -1"
					"oscillation frequency min" "vector3" "1 1 1"
					"oscillation frequency max" "vector3" "1 1 1"
					"proportional 0/1" "bool" "1"
					"start time min" "float" "0"
					"start time max" "float" "0"
					"end time min" "float" "1"
					"end time max" "float" "1"
					"start/end proportional" "bool" "1"
					"oscillation multiplier" "float" "2"
					"oscillation start phase" "float" "0.5"
				}
			]
			"initializers" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "a851c4be-0b50-42d1-a5b5-f121c4b71067"
					"name" "string" "Lifetime Random"
					"functionName" "string" "Lifetime Random"
					"lifetime_random_exponent" "float" "1"
					"lifetime_max" "float" "0.8000000119"
					"lifetime_min" "float" "0.3000000119"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "4d5b53bd-135d-4e14-92e6-9dda7d34844c"
					"name" "string" "Color Random"
					"functionName" "string" "Color Random"
					"tint update movement threshold" "float" "32"
					"tint clamp max" "color" "255 255 255 255"
					"tint clamp min" "color" "0 0 0 0"
					"tint control point" "int" "0"
					"tint_perc" "float" "0"
					"color2" "color" "226 137 255 255"
					"color1" "color" "255 103 217 255"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				},
				"DmeParticleOperator"
				{
					"id" "elementid" "81d31b3c-1b11-428f-9be4-75b705c3da43"
					"name" "string" "Position Within Sphere Random"
					"functionName" "string" "Position Within Sphere Random"
					"randomly distribution growth time" "float" "0"
					"randomly distribute to highest supplied Control Point" "bool" "0"
					"create in model" "int" "0"
					"speed_in_local_coordinate_system_max" "vector3" "-400 0 0"
					"speed_in_local_coordinate_system_min" "vector3" "-10 0 0"
					"speed_random_exponent" "float" "1"
					"speed_max" "float" "0"
					"speed_min" "float" "0"
					"control_point_number" "int" "0"
					"bias in local system" "bool" "0"
					"distance_bias_absolute_value" "vector3" "0 0 0"
					"distance_bias" "vector3" "1 1 1"
					"distance_max" "float" "20"
					"distance_min" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"emitters" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "2cd10f6d-f928-418c-9342-060754232a63"
					"name" "string" "emit_continuously"
					"functionName" "string" "emit_continuously"
					"use parent particles for emission scaling" "bool" "0"
					"scale emission to used control points" "float" "0"
					"emission_duration" "float" "0"
					"emission_rate" "float" "600"
					"emission_start_time" "float" "0"
					"operator fade oscillate" "float" "0"
					"operator end fadeout" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadein" "float" "0"
				}
			]
			"children" "element_array" 
			[
			]
			"forces" "element_array" 
			[
				"DmeParticleOperator"
				{
					"id" "elementid" "0a139487-097a-413c-904c-7251b011b795"
					"name" "string" "twist around axis"
					"functionName" "string" "twist around axis"
					"operator start fadein" "float" "0"
					"operator end fadein" "float" "0"
					"operator start fadeout" "float" "0"
					"operator end fadeout" "float" "0"
					"operator fade oscillate" "float" "0"
					"amount of force" "float" "300"
					"twist axis" "vector3" "1 0 0"
					"object local space axis 0/1" "bool" "0"
				}
			]
			"constraints" "element_array" 
			[
			]
			"preventNameBasedLookup" "bool" "0"
			"max_particles" "int" "1000"
			"initial_particles" "int" "0"
			"material" "string" "particle\\fire.vmt"
			"bounding_box_min" "vector3" "-100 -100 -100"
			"bounding_box_max" "vector3" "100 100 100"
			"cull_radius" "float" "0"
			"cull_cost" "float" "1"
			"cull_control_point" "int" "0"
			"cull_replacement_definition" "string" "0"
			"radius" "float" "5"
			"color" "color" "255 255 255 255"
			"rotation" "float" "0"
			"rotation_speed" "float" "0"
			"sequence_number" "int" "0"
			"sequence_number 1" "int" "0"
			"group id" "int" "0"
			"maximum time step" "float" "0.1000000015"
			"maximum sim tick rate" "float" "0"
			"minimum sim tick rate" "float" "0"
			"minimum rendered frames" "int" "0"
			"control point to disable rendering if it is the camera" "int" "-1"
			"maximum draw distance" "float" "100000"
			"time to sleep when not drawn" "float" "8"
			"Sort particles" "bool" "1"
			"batch particle systems" "bool" "0"
			"view model effect" "bool" "0"
		}
	]
}

