"LightmappedGeneric"
{	
	"$baseTexture" "Generic/L08/L08_frieze_block04"
	"$surfaceprop" "Stone"
	"$bumpmap" "Generic/L08/L08_frieze_block04_normal"
	"%keywords" "L08"

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1

	 "lightmappedgeneric_HDR_dx9"   
	{
		"$envmaptint" "[.4 .4 .4]"   
	}
}