"LightmappedGeneric"
{
	"$baseTexture"	"generic/l11/l11_stonestairs_a"
	"$surfaceprop" "stone"
	"$bumpmap" "generic/l11/l11_stonestairs_a_normal"

	"$envmap" "env_cubemap"          
	"$envmapcontrast" 0.8
	"$envmapsaturation" 1
               "$envmaptint" "[0.2 0.2 0.2]"

	"%keywords" "L11"
}