VertexLitGeneric
{
	$basetexture "models/nide_contest23/generic_plant_shellsingle_01_red"
	$bumpmap "models/nide_contest23/generic_plant_05_normal"

	$nocull 1

	$selfillum 1
	$selfillummask "models/nide_contest23/generic_plant_05_illum"
}