VertexLitGeneric
{
	$basetexture "models/nide_contest23/generic_plant_shelldouble_01_green"
	$bumpmap "models/nide_contest23/generic_plant_04_normal"

	$nocull 1

	$selfillum 1
	$selfillummask "models/nide_contest23/generic_plant_04_illum"
}