"VertexLitGeneric"
{
	"$basetexture" 				"xen/xen_rock_cliff_001a"
	"$bumpmap" 					"xen/xen_rock_cliff_001a_normal"
	"$surfaceprop" 				"rock"

	"$normalmapalphaenvmapmask" "1"
	"$envmap" 					"env_cubemap"
	"$envmaptint" 				"[.2 .3 .3]"

        //"$detail" 			"xen/detail/xen_detailmap_rock001"
//	"$detailscale" 				"9"
//	"$detailblendfactor" 		.8
//	"$detailblendmode" 			0
    "$model" 1
}