LightmappedGeneric
{
	"$basetexture" "nutwoomy/nide_contest/burned_metal_d"
	"$bumpmap" "nutwoomy/nide_contest/burned_metal_n"
	"$surfaceprop" "Metal"

	"$detail" "detail/bm_concrete_detail_04"
	"$detailblendfactor" "0.33"

	"$envmap" "env_cubemap"       
	"$envmapcontrast" 0.8
	"$envmapsaturation" 1
        	"$envmaptint" "[0.2 0.2 0.2]"

	"$color" "[1.14 1 0.99]"
}