"VertexLitGeneric"
{
	"$basetexture"					"models\codmw2022\weapons\AR15\m4_xrk_stk1"
	"$bumpmap"					"models\codmw2022\weapons\AR15\m4_xrk_stk_n"
    	"$phongexponenttexture" "models\codmw2022\weapons\AR15\exponent"
 
              $selfillum 1  
	"$phong"	"1"
	"$phongexponent"	"4"
	"$phongalbedotint"	"1"
	"$phongboost"	"0.3"
	"$phongfresnelranges"	"[1 1 1]"		
}
