"VertexLitGeneric"
{
	"$basetexture"					"models\codmw2022\weapons\AR15\m4_xrk_stk"
	"$bumpmap"					"models\codmw2022\weapons\AR15\m4_xrk_stk_n"
     	"$phongexponenttexture" "models\codmw2022\weapons\AR15\exponent"
          $selfillum 1  
	"$phong"	"1"
	"$phongexponent"	"4"
	"$phongalbedotint"	"1"
	"$phongboost"	"0.8"
	"$phongfresnelranges"	"[1 1 1]"
	"$phongtint"		"[1 0.5 0.1]"				
}
