"VertexLitGeneric"
{
	"$basetexture"	"models\weapons\ins2_sandstorm\optic_lense"
	"$bumpmap"	"models\weapons\ins2_sandstorm\optic_lense_nm"
	"normalmapalphaenvmapmask"	"1"
	"$model" 		"1"
	"$translucent" 	"1"
	"$phong"		"1"
	"$envmap" 	"env_cubemap"
	"$envmapcontrast" 	".8"
	"$envmapsaturation" "1"
	"$envmaptint" 	"[1.2 0.5 1.8]"	
	"$PhongDisableHalfLambert"	"1"
	
	"Proxies"
	{
		"IronsightVectorResult"
		{
			"resultVar"		"$envmaptint"
			"ResultDefault"	"2.0 1.0 5.0"
			"ResultZoomed"	"0.7 0.5 0.8"
		}
	}
}