"VertexLitGeneric"
{
	"$basetexture"					"models\weapons\v_models\tigg_m4\M16_col"
	"$bumpmap"						"models\weapons\v_models\tigg_m4\M16_norm"
	"$phongexponenttexture"			"models\weapons\v_models\tigg_m4\M16_exp"
	"$color2" 						"[0 0 0]"
	"$blendTintByBaseAlpha"			"1"

	"$envmap" "env_cubemap"
	"$envmapFresnel" "1"
	"$envmaptint" "[ .05 .05 .05 ]"

	"$phong" 			"1"
	"$phongexponentfactor" 	"40"
	"$phongboost" 			"10"
	"$phongfresnelranges"		"[5 10 10]"
	"$phongalbedotint" 			"1"
	"$phongalbedoboost" 		"48"

	"$rimlight" 	"1"
	"$rimlightexponent" 	"80"	
	"$rimlightboost"	"10"
	"$rimmask" 	"1"

	"$nocull" "1"
}