"VertexLitGeneric"
{
	"$basetexture" "models\weapons\insurgency_sandstorm\ins2_ismc\exps\T_1P_EXPS_D"
	"$bumpmap" "models\weapons\insurgency_sandstorm\ins2_ismc\exps\T_1P_EXPS_N"
	"$phongexponenttexture" "models\weapons\insurgency_sandstorm\ins2_ismc\exps\T_1P_EXPS_M"
	"$color2" "[ 0.3 0.3 0.3]"
	"$phong" "1"
	"$phongboost" "1"
	"$phongexponent" "15"		
	"$phongfresnelranges"	"[0.15 0.5 0.5]"
	"$normalmapalphaenvmapmask" 	"1"
}
