"VertexLitGeneric"
{
"$basetexture" "models\weapons\v_models\sr08\sr08_a_diff"
"$bumpmap" "models\weapons\v_models\sr08\sr08_a_DDN"
"$PhongExponentTexture" "models\weapons\v_models\sr08\sr08_a_spec"
"$envmap" "env_cubemap"
"$envmaptint" "[.2 .2 .15]"
"$phong" 		"1"
"$phongboost" "2"
"$phongalbedotint" 			"1"
"$phongfresnelranges" "[1 2.2 4.6]"
"$halflambert" "1"
"$ambientocclusion" "1"
"$nocull" "1"


}
