"VertexLitGeneric"
{
"$basetexture" "models\weapons\v_models\sr08\ss04_diff"
"$bumpmap" "models\weapons\v_models\sr08\ss04_ddn"
"$PhongExponentTexture" "models\weapons\v_models\sr08\ss04_spec"
"$envmap" "env_cubemap"
"$envmapfresnel" 			"1"
"$envmapFresnelMinMaxExp"		"[1 2 5]"
"$envmaptint" "[.01 .01 .011]"
"$phong" 		"1"
"$phongboost" "1"
"$phongtint" 			"[.7 .7 1]"
"$phongfresnelranges" "[1.7 4.2 7.6]"
"$halflambert" "1"
"$ambientocclusion" "1"
"$nocull" "1"
"$normalmapalphaenvmapmask" 1

}
