"VertexLitGeneric"
{
"$basetexture" "models\weapons\w_models\sr08\sr08_tp_diff"
"$bumpmap" "models\weapons\w_models\sr08\sr08_tp_DDN"
"$PhongExponent" "40"
"$envmap" "env_cubemap"
"$envmapfresnel" 			"1"
"$envmapFresnelMinMaxExp"		"[0 .4 1]"
"$envmaptint" "[.01 .01 .01]"
"$phong" 		"1"
"$phongboost" ".8"
"$phongfresnelranges" "[1.3 3 6.2]"
"$phongtint" 			"[1 1.2 1.5]"
"$halflambert" "1"
"$ambientocclusion" "1"
"$nocull" "1"

}
