"VertexLitGeneric"
{
	$basetexture	"viper\MW\weapons\deagle\weapon_vm_pi_decho_body2_camo_c"
	$bumpmap	"viper\MW\weapons\deagle\weapon_vm_pi_decho_body2_camo_n"
	$phongexponenttexture	"viper\MW\weapons\deagle\weapon_vm_pi_decho_body2_camo_s"
	$color2	"[.25 .25 .25]"
	"$blendtintbybasealpha" "1"
	"$phong" "1"
	"$phongboost" "6"
	"$phongalbedotint" "1"
	"$PhongFresnelRanges" "[ 0.2 7 1 ]"
	"$envmap" "env_cubemap"
	"$phongwarptexture" "phongwarp_metal"
	"$basemapalphaenvmapmask" "1"
	"$envmapfresnel" "0.8"
	"$envmaptint" "[ .05 .05 .05 ]"

}