"VertexLitGeneric"
{
	$basetexture	"viper\MW\weapons\deagle\weapon_vm_pi_decho_decal_d"
	$bumpmap	"viper\MW\weapons\deagle\weapon_vm_pi_decho_decal_n"
	$phongexponenttexture	"viper\MW\weapons\deagle\weapon_vm_pi_decho_decal_s"

	$translucent	"1"
	$color2	"[.25 .25 .25]"

	$phong	"1"
	$phongboost	"5"
	$phongfresnelranges	"[.78 .9 1]"

	$envmap	"env_cubemap"
	"$envmaptint" "[ .05 .05 .05 ]"
	$normalmapalphaenvmapmask	"1"
	$envmapfresnel	"1"

	$rimlight	"0"
	$rimmask	"1"
	$rimlightboost	"1"
	$rimlightexponent	"2"

}