"Vertexlitgeneric"
{

	"$baseTexture" "models\weapons\v_models\wfak12\ReticleEOTech"
	"$Detail" 		"models\weapons\v_models\wfak12\ReticleEOTech"
	"$DetailScale" 			  	"1"
	"$DetailBlendFactor" 	  	"1.0"
	"$DetailBlendMode" 		   	"5"
	$additive				1
}