//if you don't know what a parameter does, visit:
//https://developer.valvesoftware.com/wiki/$phong
"VertexLitGeneric"
{
    "$basetexture" "models\kyo\mwii\golf18\attachment_vm_laser01_rgb"
    "$bumpmap" "models\kyo\mwii\golf18\attachment_vm_laser01_n"

    "$phongexponent" "50"
	"$blendtintbybasealpha" "1"
	"$normalmapalphaenvmapmask" "0"
	"$basemapalphaenvmapmask" "1"

	"$phong" "1"
	"$phongboost" "1"
	"$phongalbedotint" "1"
	"$phongfresnelranges" "[0.5 1 1]"
	
	"$rimlight" "1"
	"$rimlightexponent" "4"
	"$rimmask" "1"
	
	"$envmap" "env_cubemap"
	"$envmapfresnel" "0.1"

	"$envmaptint" "[0.0125 0.0125 0.0125]"
}